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Thread Statistics | Show CCP posts - 11 post(s) |

Jenn aSide
Smokin Aces.
7804
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Posted - 2014.08.27 13:27:00 -
[1] - Quote
Omar Alharazaad wrote:No no no. Don't stop moaning yet. I'm not quite there...
Damn it, my monitor now has coffee on it.
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Jenn aSide
Smokin Aces.
7804
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Posted - 2014.08.27 13:28:00 -
[2] - Quote
Duchess Amarrian wrote:Last night my hauling ship got blown sky high. I was flying a prorator and doing some deliveries. The person that shot me down organised it really well by setting up contracts and sucking in the person accepting the contract. I wont go into detail here. As i was making the delivery and just 1 second from being docked into station my ship got blown sky high. From what ? a minmitar Battleship that was so many km's away. It took 2 people to stop me.
I keep hearing that ccp wil be doing something about this. I've just had enough of it. Seriously I'm trying to find some fun in this game and seeing that the others always have the edge over miners and haulers in high sec is a real joke. I don't mind if it had happened in low sec and null but when your playing by ccp rules to me it seems there are no rules and high sec is really a joke.
At the very least give miners and haulers some big guns like you give others and maybe will balance things well.
The two that got me are "Luukje" and "Natural CloneKiller". I put up a big bounty on Luk so enjoy your hunting.
cheers
This forum has DEV and GM tags when those people post. Can we get a "this guy is playing the wrong game" tag for easier navigation as well? That way we know what posts to not read.
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Jenn aSide
Smokin Aces.
7810
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Posted - 2014.08.27 15:09:00 -
[3] - Quote
Vyl Vit wrote:Now you've done it. You've pinched the ganker's central nerve. They operate on a single nerve system with a four synapse neural pathway, then insist their knowledge is the only knowledge that exists. You'll get no more reason as a response to your post than you got with the contractual system.
By now I guess you found the "too good to be true" contract, which permeates the game. There's so many of them it's hard to find a legitimate delivery contract, and anyone wishing to create one of those has to deal with the fact they're pissing into an ocean of scams, and have a very long wait ahead of them.
Contracts with one jump into low sec (0.4 or below) are designed to lure the hauler into a trap, kill the freighter, and invalidate the contract so the hauler loses the deposit money. If you haul don't accept contracts with one stop in low sec. That gate is where the trap will be. (I'm not sure what the circumstance was for the OP's ambush as that wasn't made abundantly clear.)
However, what is being said about high sec is quite an honest reaction. So vilification of the OP for it can only be done by those who like to do this sort of thing - our beloved gankers (read: low attention span, low intelligence, no insight, no way to make long-term plans or arrangements.)
We have clamored for CCP to make such acts of vandalism in high sec costly to the offender, to no avail. It's as though they think the majority of players do this sort of thing, which is insulting to the player base, but there's no way anyone can stop CCP staff from forming idiotic and ill-conceived opinions.
The best you can do is contort yourself to accommodate this endorsed sociopathy which makes a joke of "sovereignty" as a concept. One wonders why CCP wastes bandwidth putting that word on everything, when it means nothing here. It reminds me of LOTRO putting "cow" over every cow. Like...uh...no one can tell that's a cow. Then getting lag due to all the data....you see what I mean.
The interesting part is reading the "logical" rationalizations and justifications the sufferers of this mental disorder, and their co-dependents try to use. While they do this they try to seem SO very intelligent. Reminds me of watching a monkey play with a wad of bubble gum I threw him at the Birmingham Zoo. He was occupied with that for two hours - grape.
Ohm that got a chuckle out of me.
Isn't it funny when a poster types something like, thinking they are being snarky and cool when in reality all he's doing is proving how weak minded and unrealistic he is.
The replies the OP is getting isn't all from gankers (I'm not), it's from people who understand what EVE is and what it requires. patience, good sense, RESPONSIBILITY for one's self and one's own enjoyment, and the understanding that a multiplayer game is like real life in that it shows that the world doesn't revolve around any one person.
The OP (and apparently Vyl Vit) thinks it's someone Else's job to protect them against the moves (and scams) of other players. Sorry, but that's your job, no one elses. If you don't like a game about independence and freedom (for ALL players), i'ts only your fault for choosing to play it.
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Jenn aSide
Smokin Aces.
7810
|
Posted - 2014.08.27 15:15:00 -
[4] - Quote
Natural CloneKiller wrote:Pure Gold...
Good kill Mr. Clonekiller sir. |

Jenn aSide
Smokin Aces.
7815
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Posted - 2014.08.27 15:37:00 -
[5] - Quote
Jonah Gravenstein wrote:Vyl Vit wrote:However, what is being said about high sec is quite an honest reaction. So vilification of the OP for it can only be done by those who like to do this sort of thing - our beloved gankers (read: low attention span, low intelligence, no insight, no way to make long-term plans or arrangements.) Nope, like Jenn I'm not a ganker, I mission, I mine, I trade etcetera, in short I'm what many would call a bear. I am however a realist, one that appreciates that I am playing a PvP game, and takes steps to mitigate the chances of becoming a victim; that is the difference between a carebear and a bear.
That's why I say there are 2 kinds of 'bear (3 if you count the hairy man-loving types, but lets go with 2 for right now).
The pvp-Sandbox 'bear is the guy who likes PVE but understands that he's playing an open world PVP game and thus is a target for people who want to pvp (whether the 'bear wants to or not). The sandbox bear (SandBear? off to the copyright office I go) LOVES this and measures his playing ability by how much he is able to carebear WHILE thwarting the evil machinations of the dastardly PVP freak.
It's like being a Gazelle that finds a pride of Lions and starts twerking in front of them while singing 'can't touch this' (or maybe, 'can't eat this') then runs away.
Then there's "themepark bear", the guy who, after a long day of flipping burgers or some other menial job, comes home and wants nothing more than to kick back and feel like a hero because he can kill some wild boars in Azeroth or fly his mining ship in EVe and give those evil rocks (who he imagines all look like his boss) a right good rogering.
The IDEA that someone can come and remind him that he is indeed a loser is so galling that he must take action, that action being 'run to forums and complain' but somehow not 'stop giving 15 dollars a month to sandbox pvp gankfest game makers'. |

Jenn aSide
Smokin Aces.
7852
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Posted - 2014.08.28 15:16:00 -
[6] - Quote
Tolkaz Khamsi wrote:Hicksimus wrote:I think this is all part of a MUCH deeper issue.
Production outpaces destruction by such a wide margin that people can easily undertake such activities. Pretty sure it was Chris Rock that did one on how if bullets were crazy expensive far fewer people would shoot eachother.......the same is the case here.
"I would blow yo ****ing head off if I could afford it!" "Imma get me another job, Imma start saving some money and you a dead man!"
The problem here is not hisec or losec; it's nullsec. Not enough big fleet battles where big ships get blowed up. Eve needs a B-R5RB fight every *week*, not every year. Plenty of ships get blowed up in Eve every day, but not enough of those huge, expensive subcaps and capital ships. Get rid of jump bridges and jump freighters if you want to spice up life in null. All of a sudden that trek to Jita from Fountain or Stain starts looking a bit more perilous.
No one would play that game at all, or 'almost' no one. The reason CCP added jump drives and jump bridges was 'to open up null sec for more people' because in the past people complained about how 'having to do logistics in null is painful'.
People look at past null sec through rose colored glasses, they forget how badly it sucked before these 'modern conveniences' like jump drives and upgradeable systems were invented. It's the same way people in real life idolize the past when the truth is the past sucks, people THINK they'd love living in ancient times, till they died because of a wisdom tooth or an infection caused by a paper cut....
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Jenn aSide
Smokin Aces.
7852
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Posted - 2014.08.28 15:18:00 -
[7] - Quote
Lucas Kell wrote:Actually, it takes one person to coordinate it and a bunch of people in standard fit ships who can all be noobs. Burn Jita proves this. If you can approach a target and hit F1 when told, you can gank.
Doing the exact same thing, yo can run incursions too.
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Jenn aSide
Smokin Aces.
7884
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Posted - 2014.08.28 21:55:00 -
[8] - Quote
This is what you posted:
RubyPorto wrote:
You're not speed tanking their guns tracking, you're speed tanking their range. Blasters don't shoot far, mmkay?
[Mackinaw, Speed tank]
Mining Laser Upgrade II Mining Laser Upgrade II Micro Auxiliary Power Core II
Experimental 10MN Afterburner I Adaptive Invulnerability Field II [Empty Med slot] [Empty Med slot]
Modulated Strip Miner II Modulated Strip Miner II
Medium Ancillary Current Router II Medium Ancillary Current Router II
Alternatively, you can be aligned and nearly not moving (top speed is 17m/s, so set to 13m/s) if you have a friend in fleet with you.
[Mackinaw, Anti-Gank]
Mining Laser Upgrade II Mining Laser Upgrade II Mining Laser Upgrade II
'Langour' Drive Disruptor I 'Langour' Drive Disruptor I 'Langour' Drive Disruptor I 'Langour' Drive Disruptor I
Modulated Strip Miner II Modulated Strip Miner II
Medium Processor Overclocking Unit I Medium Ice Harvester Accelerator I
D-Scan gives you extra protection with both setups.
This is what they heard:
RubyPorto wrote: Blerg Blerg Blah effort blerg not 100% safety so why bother blah thinking blah effort blerg effort
These people don't want solutions (especially ones that make them do things and stuff), they want FIXES. You offered sandbox, they will only accept themepark. |

Jenn aSide
Smokin Aces.
7885
|
Posted - 2014.08.28 21:58:00 -
[9] - Quote
Angeal MacNova wrote:Jonah Gravenstein wrote:Angeal MacNova wrote:Jonah Gravenstein wrote:Angeal MacNova wrote:DScan is pointless in Hi-sec. You know, that placer where the majority of ganking occurs. As Tippia already pointed out, without CONCORD it would be called ganking.
It's a fallacy WRT that it doesn't help stop a gank. I've already listed the reasons why. Tell that to all the people that use DScan to find potential targets, in highsec, all of the time. It's only as useless as the person using it. Were talking about the miner using it as protection against gankers. Try to keep up. I know exactly what we're talking about TYVM, that doesn't change the fact that you stated "DScan is useless" without any qualifiers. And you're still wrong, DScan has saved my arse more than once while I've been mining, used in conjunction with local and setting gankers to red it makes it relatively easy to notice when a group of gankers is inbound. Not being there when they roll up in the belt is a good way to not get ganked. Then please explain how a miner using DScan will help protect them from gankers in hi-sec.
By alerting them to the impending presance of gank ships. Of course the miner must actually be at the keyboard.
I don't get it, I see you in this thread and others and anything to lloks like actually playing the game is something you rail against. Do you want CCP to play the game for you? |

Jenn aSide
Smokin Aces.
7895
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Posted - 2014.08.29 00:53:00 -
[10] - Quote
Angeal MacNova wrote:Jonah Gravenstein wrote:Several posters, many of whom know a great deal more about game mechanics, and ganking, than yourself have explained, in detail, how you can use DScan Sorry but, use D-scanner and watch for gankers isn't an explanation at all. How do you recognize a ganker on d-scan in hi-sec?
This looks like one of those facepalm moments.
But it's typical. High Sec is safe so it doesn't really encourage players to actually learn how to use tools the game gives. In low, null and WH space, your survival tends to revovle around yoru ability to use those tools and be aware, but for most people in high sec you don't even have to have local up.
You're honestly arguing with people about someting without be well versed in the thing being argued lol. Epic. |

Jenn aSide
Smokin Aces.
7909
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Posted - 2014.08.29 13:49:00 -
[11] - Quote
Sentient Blade wrote: What pisses me off is how you can still do everything right and you'll still die, because game mechanics are against you.
What you are describing here is what makes EVE .....EVE. With the exception of staying docking, NOTHING is 100% safe. That is the game mechanics that gives EVe it's soul, without that, EVE is just another bit of 1s and 0s like all the rest.
Just like real life, you can lock yourself in your house, a meteor or a tornado can still destroy it and kill you. If you go underground, you can still die in a flood or earth quake. Bottom line, you gonna die lol. Might as well yell "Yolo" and leeroy down the street.
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Jenn aSide
Smokin Aces.
7909
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Posted - 2014.08.29 13:57:00 -
[12] - Quote
CCP Falcon wrote: Honestly, if that changed, and the game started to soften out and cater to those who want to have their hand held all the way through their gameplay experience, I'd rather not be working on the project regardless of how many subscribers we had, than sell out the core principles that New Eden was built on.
You might not be CEO of CCP yet, but you're the CEO of my heart 
Quote:Sorry, but your scaremongering counter argument makes no sense to me and carries no weight 
But, but, scaremongering and hatred is literally all people like that have. They can't admit that they are ...mentally incompatible with the game they've chosen to play/invest time in so they have to try SOMETHING to get you guys to change the game to fit them. Worst part is that they are totally unaware of the fact that if they do change the game, THEY will be the ones leaving because it wouldn't be the game they fell in love with any more lol.
This is what the "hand-holding" crowd things of CCP Falcon now.
http://i.imgur.com/2LR4mkW.gif |

Jenn aSide
Smokin Aces.
7919
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Posted - 2014.08.29 18:54:00 -
[13] - Quote
What do you mean by saying that his entire argument is grounded on something he can't possibly know let alone prove? 
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Jenn aSide
Smokin Aces.
7919
|
Posted - 2014.08.29 19:08:00 -
[14] - Quote
Xuixien wrote:Since Jan 17, 2007, ZKILL only records 700 or so Freighter losses in Uedama. That's only 100 or so per year. No way to tell how many of those are suicide ganks vs kill rights, war decs, etcetc.
That's like 1 Freighter ever 3-4 days? Tha'ts an outrage, CCP must buff freights/nerf gankers to put an end to this travesty of 1/4th a freigher death per day in Uedama!
Either that or 1/4th of an account will be unsubscribed every day in retaliation!
That's right CCP if you don't do something now, the last account with unsub from EVE 43,800 years from now! |

Jenn aSide
Smokin Aces.
7941
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Posted - 2014.08.30 21:47:00 -
[15] - Quote
Indahmawar Fazmarai wrote:virm pasuul wrote:Falcon you are my new hero :) Thank you for restoring my faith in CCP.
One argument that I never see the care bears never address is this:
It takes a lot of gankers to pull off the larger ganks. That means coordinating quite a few pilots to work together. Why don't gank targets bring along an ECM friend or two to disrupt the ganks? One mediocre ECM pilot e.g. a Griffin pilot cancels out two ganker pilots. You only have to get half as many - realistically 1/3 or less - ECM friends working together to completely negate the gank. And the gankers still loose their ships.
If you are going to use resource comparisons as an argument that ganking is unbalanced you have to consider the number of people and pilots involved on each side of the gank. Any comparison this ignores this aspect is without foundation and in my opinion ( deliberately ) intellectually dishonest. Would you spend all your play time escorting someone day after day so you can ECM boost him when he needs it, maybe once in six months? If the answer is "yes", CCP should hire you, you're the kind of sucker they're looking for when they ask players to bring friends to each and every non-PvP activity.
Translation: "Can't be arsed, CCP please fix the game to defend carebears from something that might happen once in 6 months"
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Jenn aSide
Smokin Aces.
7941
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Posted - 2014.08.30 21:49:00 -
[16] - Quote
Benny Ohu wrote:
are you saying you're not as commited to expending as much effort on not getting ganked as a murder of ack-sh'p-voom-RAPTORs are prepared to expend to gank you
That's exactly what he's saying, which is par for the course for the kinds of folks we're talking about. The idea of playing a game is absurd to them, they honestly expect the developer to hand them an unfair advantage. |

Jenn aSide
Smokin Aces.
7951
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Posted - 2014.09.01 04:33:00 -
[17] - Quote
I just don't understand hyow people can be this weak-kneed in a video game. I mean, look at these people finding any excuse to claim that something is so bad the developers need to intervene to help them.
Did it not ever occur to them that the counter to bumping machs isfriends in smaller ships to bump the machs off course enough to let you warp? I'll bet real life money that these people complaining haven't even tried any solutions, just ran straight to "CCP help me" mode.
And that's stupid. CCP has said they won't help you. CCP designed the game to be harsh and THEN TELLS YOU they did that. Arguing on a forum (which galvanizes the opposition to the dumbing down you people seem to want) is counter-productive. And yet you persist.
Figuring things out, fighting back, outsmarting the people trying to hurt you, these thigns are what this game is about. If you don't want to play a game, then don't, but don't get made at the game for your lack of will or creativity. |

Jenn aSide
Smokin Aces.
7952
|
Posted - 2014.09.01 05:18:00 -
[18] - Quote
I just went back and read some of this thread, are these people actually using the terms 'entrapment' and 'false imprisonment'.
As someone in actual Law Enforcement, let me tell you, you don't have the foggiest idea what those terms mean. |
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